Tick is a metal ball of barely controlled excitement and energy – explosive energy! He throws mines, and his Super makes his head detach, seek a target and explode.
Tick lobs a cluster of mines that separate before landing. The mines explode on contact with a target, or after a few seconds.
Tick detaches and launches his head. After landing, the head hops toward the nearest target and explodes on contact!
Well Oiled: When Tick takes no damage and doesn’t attack, he starts recovering health 2.0 seconds faster than normal.
Automa-Tick Reload: Tick’s reload time is 10% shorter.
Backup Mine: Tick makes a quick dash, leaving a single mine on the ground.
QUICK GUIDE & TIPS
- Tick is a great Brawler choice especially in maps with a handful of chokepoints. Conversely, it doesn’t fare that well in maps that are too open.
- A common mistake is to spam all 3 salvos of Tick’s mines in quick succession. This makes dodging them easier.
- Instead, spread out your usage of Tick’s mines, landing them where you anticipate your enemies will be moving to.
|Damage||952 * 3|
|Attack Range||8.67 tiles|
|Super Range||3.33 tiles|
|Movement Speed||2.4 tiles per second|
|Attack Speed||0.5 seconds|
|Reload Speed||2.2 seconds|
|Head Speed||4 tiles per second|